Fast forward a little more time and you track the apparent betrayer to a nearby town who, it seems, is intending to abscond with the dead man’s widow the pair of them asserting that the fallen man was a fiend prone to violent outbursts and beatings. One conversation later and you learn that his companion has lost his life in a nearby cave to a bear only for you to discover that the man’s soul lingers, and he imparts to you a tale of betrayal by the very same chap you just spoke to. Decisions made early on in the game often reverberate throughout the narrative, the ramifications of which can be felt from something a small as a side quest to an event that could change how the endgame scenario plays out altogether.Īnother early example of how this plays out is when you stumble across a man in the wilderness who seems to be in a rush to pack up his tent and leave. An argument between two Dwarves for instance, might be easily resolved if you’re a Dwarf yourself, whereas if you were any other race, you’d be perceived as an outsider and thus lose access to that particular solution. Depending on your character’s chosen race, class, abilities and social standing, the world will perceive you in a certain way and so the options that you have to interact with it will be different too. More than anything though, Pillars of Eternity is all about choice and from the moment you generate your character, you’ve already made your first. ![]() From history books, dusty tomes and long forgotten texts through to evocative descriptions of abandoned buildings, crumbling statues and much, much more besides, Pillars of Eternity text doesn’t just lend credence to the fact that it’s massive it also happens to be heavily detailed and feels appropriately lived in, too. Pointedly, much of the text that you’ll come across in Pillars of Eternity serves to flesh out the gargantuan amounts of lore that the game encompasses. A shared similarity with Torment however, is that while a fair amount of Pillars of Eternity is voiced by talented actor folk, there is still a good amount of reading to be done, and for those of you who cannot abide with dealing with all that business, Obsidian’s game might hold a little less allure than it does for others. Set in a world of fantasy where magic and science collide and where souls don’t seem to be going to the afterlife quite as they should, it’s fair to say that Pillars of Eternity provides an ample canvas upon which players can indulge their adventuring habits.Īn isometric RPG with pre-rendered backgrounds, Pillars of Eternity’s closest kin in this regard is arguably Torment: Tides of Numenera, though of the two, Obsidian’s game is far less abstract by comparison. If you’ve ever sat back whilst watching Peter Jackson’s Lord of the Rings movies and pined to be in a sprawling fantasy epic of your own, Pillars of Eternity scratches that itch with almost overwhelming vigour (the orchestral score alone feels like it could have belonged in those movies). A sprawling, epic adventure where choices carry real consequences If you were looking for another world, with different stories and other people’s lives to be part of, then Pillars of Eternity is absolutely going to be your jam. ![]() Like all the best examples of the genre, such intimidation soon gives way to a deep sense of wonderment, and Pillars of Eternity, with its stunningly realised world, where deep characters and evocative stories intertwine with remarkable amounts of player freedom, is an adventure that looks to hold your attention for weeks and months, rather than hours and days.
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